---
type: "Chapter"
knowledge_type: "chapter"
entity_type: "chapter"
id: "69c270c2d60b779543785b99"
title: "Shivam Says"
board: "CBSE"
curriculum: "CBSE"
class: "Class 6"
subject: "Physical Education and Well Being"
book: "Khel Yatra"
chapter: "Shivam Says"
chapter_slug: "shivam-says"
canonical_url: "https://www.edzy.ai/cbse-class-6-physical-education-and-well-being-khel-yatra-shivam-says"
markdown_url: "https://www.edzy.ai/okf/chapter/cbse-class-6-physical-education-and-well-being-khel-yatra-shivam-says.md"
source_type: "examSubjectBookChapter"
source_id: "69c270c2d60b779543785b99"
source_pdf: "https://edzy-ai.s3.ap-south-1.amazonaws.com/edzy-express-ts/92833a56-664f-478c-9f16-625ada6d8dfe.pdf"
source: "Edzy"
version: 1
last_updated: "2026-06-20"
---

# Shivam Says

Shivam Says is a game that tests listening skills and quick reactions. It involves following commands given by the teacher, starting with the phrase "Shivam says."

---

## Knowledge Snapshot

| Field | Details |
| :--- | :--- |
| Class | Class 6 |
| Subject | Physical Education and Well Being |
| Book | Khel Yatra |
| Chapter | Shivam Says |
| Pages | 27-28 |

---

## Chapter Summary

### Short Summary
Shivam Says promotes listening skills and physical engagement through a structured game format involving commands.

### Detailed Summary
Students participate in the game "Shivam Says" by standing in a circle at a designated distance. They respond to commands from their teacher, which always begin with "Shivam says." For example, "Shivam says, touch your toes" requires students to follow the command and hold the position. The activity focuses on muscle stretching and awareness, encouraging participants to feel the stretch in their bodies while engaged in circle time activities.

---

## Topic-Wise Explanation

### Introduction to Shivam Says
Shivam Says is designed to enhance listening skills and quick reactions among participants.

### How to Play Shivam Says
Participants stand in a circle and must only follow commands that begin with "Shivam says."

### Muscle Stretching Techniques
The game emphasizes the importance of feeling muscle stretches during the activity.

### Circle Time Activity
Circle time enhances engagement, where participants can perform various activities while holding their positions.

### Benefits of Shivam Says
The game fosters interaction and physical awareness, promoting fitness and teamwork.

---

## Core Ideas

| Idea | Explanation |
| :--- | :--- |
| Listening Skills | Enhanced through game commands. |
| Quick Reactions | Required for responding to commands swiftly. |

---

## Important Points for Revision

* Shivam Says tests listening and quick reactions.
* Commands must begin with "Shivam says."
* Participants maintain positions until the next command.
* Emphasis on muscle stretching during the activity.
* Circle time encourages enhanced participation and awareness.

---

## Practice Questions

### Short Answer Questions
1. What is the objective of the game Shivam Says?
2. How should participants respond to commands?
3. What phrase starts each command in Shivam Says?
4. Why is muscle stretching important in this game?
5. How does circle time enhance the game experience?

### Long Answer Questions
1. Describe the rules for playing Shivam Says.
2. Explain the benefits of engaging in Shivam Says during physical education classes.
3. Discuss how muscle awareness is developed through the game.

---

## Source Attribution

| Field | Value |
| :--- | :--- |
| Source | Edzy |
| Reference Type | examSubjectBookChapter |
| Reference ID | 69c270c2d60b779543785b99 |
| Canonical URL | https://www.edzy.ai/cbse-class-6-physical-education-and-well-being-khel-yatra-shivam-says |
| Markdown URL | https://www.edzy.ai/okf/chapter/cbse-class-6-physical-education-and-well-being-khel-yatra-shivam-says.md |
