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Class X

Class X - English
First Flight (22 Chapters)|
Words and Expressions - II (9 Chapters)|
Foot Prints Without feet (9 Chapters)
Class X - Health and Physical Education
Health and Physical Education (13 Chapters)
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Kshitij - II (13 Chapters)|
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Understanding Economic Development (5 Chapters)|
Contemporary India (7 Chapters)|
India and the Contemporary World - II (5 Chapters)|
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Nawa-e-urdu (11 Chapters)
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Health and Physical Education
Health and Physical Education

Individual Games and Sports I

Individual Games and Sports I

Individual Games and Sports I

Explore the fundamentals and techniques of individual games and sports, enhancing personal skills and physical fitness.

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Class X Health and Physical Education FAQs: Individual Games and Sports I Important Questions & Answers

A comprehensive list of 20+ exam-relevant FAQs from Individual Games and Sports I (Health and Physical Education) to help you prepare for Class X.

Track and field events are athletic contests that involve running, jumping, and throwing. They are divided into track events (like sprints and relays) and field events (like long jump and shot put). Relay races, such as the 4x100m and 4x400m, are the only track events that also qualify as team sports because they require a team of runners to compete against other teams.

In long jump, athletes must take off from a 20 cm wide board located one meter from a sandpit. If any part of the foot crosses the takeoff board, it's a foul. The jump is measured from the board's edge to the nearest mark in the sand. Athletes get three attempts, with the best eight advancing to three more jumps. The winner is the one with the longest legal jump.

The triple jump consists of a hop, step, and jump sequence, requiring precise coordination and balance. The high jump involves clearing a horizontal bar without knocking it off, using techniques like the Fosbury Flop. Both events test an athlete's power, agility, and technique, with the high jump focusing on vertical leap and the triple jump on horizontal distance.

In shot put, athletes must throw a metal ball (7.26kg for men, 4kg for women) from a 2.135m diameter circle without stepping out. The discus throw involves throwing a 2kg (men) or 1kg (women) disc from a 2.5m diameter circle. Both require the throw to land within a marked sector, and athletes must exit the circle from the rear to avoid fouls.

In high jump, ties are broken by the fewest misses at the height where the tie occurs. If still tied, the athlete with the fewest misses overall wins. If the tie persists, a jump-off at the next height is conducted, with each athlete getting one attempt per height until the tie is broken.

Relay races include the 4x100m and 4x400m, where teams of four runners each complete a leg of the race. The 4x100m is run entirely in lanes, while the 4x400m allows runners to leave their lanes after the first bend. Baton exchanges must occur within a 20m zone, and dropping the baton or obstructing others leads to disqualification.

Middle and long-distance races like the 800m, 1500m, and 5000m start from a standing position. Unlike sprints, these races don't use starting blocks, allowing athletes to conserve energy for the longer distances. The standing start is also used in steeplechase and race walking events.

Track and field events improve physical fitness, including speed, strength, and endurance. They also enhance mental toughness, discipline, and teamwork skills, especially in relays. Participating in these events can boost self-confidence and teach goal-setting, as athletes strive to improve their personal bests.

The standard track is 400 meters long, consisting of two straights and two semicircular bends. It's divided into eight lanes, each 1.22 meters wide. The track is used for running events, while the infield hosts field events like jumps and throws. The design ensures all runners cover the same distance in lane-based races.

In shot put, the shot weighs 7.26kg for men and 4kg for women. The discus is 2kg for men and 1kg for women, with a diameter of 22cm for men and 18cm for women. The javelin is 2.6-2.7m long and 800g for men, and 2.2-2.3m long and 600g for women. The hammer is 7.26kg for men and 4kg for women.

The Fosbury Flop is a high jump technique where athletes arch their back over the bar headfirst, landing on their shoulders. Developed by Dick Fosbury, it revolutionized the sport by allowing higher clearances. Its significance lies in its efficiency, as it centers the jumper's mass below the bar, maximizing height with minimal effort.

Hurdles races involve running over barriers at set intervals. Key rules include maintaining the assigned lane, not deliberately knocking down hurdles, and clearing each hurdle with one leg. Races are 110m for men and 100m for women, with 10 hurdles. The 400m hurdles have the same number but are spaced farther apart.

Combined events are the decathlon (10 events for men) and heptathlon (7 events for women). They include a mix of track and field events over two days. Scoring is based on performance tables that assign points for times, distances, or heights achieved. The athlete with the highest total points wins.

The marathon distance of 42.195 km originates from the 1908 London Olympics, where the course was extended to 26 miles 385 yards (42.195 km) so the race could start at Windsor Castle and finish in front of the royal box. This distance was standardized in 1921 by the International Amateur Athletic Federation.

Sprinting (100m, 200m, 400m) requires maximum speed throughout, with athletes using starting blocks. Middle-distance running (800m, 1500m) focuses on speed endurance, with a standing start and strategic pacing. Sprinters rely on anaerobic energy, while middle-distance runners use a mix of aerobic and anaerobic systems.

Pole vault involves sprinting down a runway, planting a flexible pole in a box, and using it to propel over a bar. Safety considerations include using a padded landing area, ensuring the pole is the correct length and flexibility, and athletes must not move their hands along the pole during the vault to prevent injuries.

In relay races, the baton must be passed within a 20m exchange zone. Runners cannot throw the baton; it must be handed off directly. The receiver starts running before the baton is passed to maintain speed. Dropping the baton or passing outside the zone results in disqualification. The 4x100m is run entirely in lanes, while the 4x400m allows lane changes after the first bend.

The discus throw involves spinning to generate momentum before releasing a disc, focusing on technique and balance. The hammer throw uses a heavy ball attached to a wire, where athletes spin multiple times to build speed before release. Both require staying within a circle, but the hammer's motion is more rotational, while the discus is a combination of spin and push.

Field events are judged based on the longest distance or highest height achieved. A foul occurs if an athlete steps over the line during takeoff (in jumps) or leaves the circle before the implement lands (in throws). In vertical jumps, knocking the bar off its supports is a foul. Each athlete typically gets three attempts, with the best eight advancing for three more.

The IAAF sets the rules and standards for track and field competitions worldwide. It organizes major events like the World Championships, ratifies world records, and ensures fair play. The IAAF also promotes the sport globally, supports athlete development, and works to maintain the integrity of athletics through anti-doping measures.

Participating in track and field improves cardiovascular health, builds muscle strength, and enhances flexibility. It boosts endurance, coordination, and balance, while also reducing stress and improving mental health. Regular training can lead to better overall fitness, weight management, and a lower risk of chronic diseases like diabetes and hypertension.

Athletes train for a variety of disciplines, focusing on strength, speed, and endurance. They practice each event regularly, with emphasis on transitions between activities. Nutrition and recovery are crucial, as the events span two days. Mental preparation is also key, as athletes must maintain focus and adaptability across different challenges.

Common injuries include sprains, strains, and stress fractures, often from overuse or improper technique. Prevention includes proper warm-up and cool-down, using correct form, wearing appropriate footwear, and gradually increasing training intensity. Rest and recovery are essential, along with cross-training to avoid overloading specific muscle groups.

Technology enhances accuracy in timing, distance measurement, and photo finishes. Starting blocks detect false starts, and wind gauges ensure fair conditions in sprint and jump events. Video replay assists officials in making correct calls. Wearable tech helps athletes monitor performance, while advanced materials improve equipment like poles and shoes.

Women's participation began in the 1928 Olympics with five events, expanding over time to match men's events. Initially facing resistance, women now compete in all disciplines, including pole vault and hammer throw, added in 2000. Gender equality in track and field has improved, with equal prize money and recognition in most competitions today.

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Physical Education's relation with other subjects explores the interdisciplinary connections between physical activity and areas like biology, psychology, and sociology, enhancing holistic learning.

Effects of Physical Activities  on Human Body

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This chapter explores how physical activities positively impact the human body, including improvements in cardiovascular health, muscle strength, flexibility, and mental well-being.

Growth and Development  during Adolescence

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Explore the transformative phase of adolescence, focusing on physical, emotional, and cognitive development, and understand the factors influencing growth during this critical period.

Individual Games and Sports II

Individual Games and Sports II

Explore advanced techniques and strategies in individual sports to enhance performance and sportsmanship.

Individual Games and Sports I Summary, Important Questions & Solutions | All Subjects

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Question Bank

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Worksheet

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Flash Cards