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Curriculum-aligned learning paths for students in Classes 6-12.

CBSE
Class 7
Physical Education and Well Being
Khel Yatra
Madhu and Manu

Question Bank

Practice Hub

Question Bank: Madhu and Manu

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Question Bank - Madhu and Manu

View all (93)
Q1.

What are the two teams in the game Madhu and Manu called?

Single Answer MCQ
Q-00154182
View explanation
Q2.

In Madhu and Manu, what happens when a player is tagged?

Single Answer MCQ
Q-00154183
View explanation
Q3.

What is the purpose of the prolonged 'ma' sound when calling out Madhu or Manu?

Single Answer MCQ
Q-00154184
View explanation
Q4.

What do teams do in the game if 'Manu' is called?

Single Answer MCQ
Q-00154185
View explanation
Q5.

What is the main goal of Madhu and Manu?

Single Answer MCQ
Q-00154186
View explanation
Q6.

Which variation involves standing back-to-back before running?

Single Answer MCQ
Q-00154187
View explanation
Q7.

How does the 'Red and Blue' variation determine which team chases?

Single Answer MCQ
Q-00154188
View explanation
Q8.

What skill is primarily developed by playing Madhu and Manu?

Single Answer MCQ
Q-00154189
View explanation
Q9.

What does the game Madhu and Manu teach about teamwork?

Single Answer MCQ
Q-00154190
View explanation
Q10.

In which variation do players react to even or odd numbers?

Single Answer MCQ
Q-00154191
View explanation
Q11.

What aspect of running is crucial to discuss before starting Madhu and Manu?

Single Answer MCQ
Q-00154192
View explanation
Q12.

What defines agility in the context of the game?

Single Answer MCQ
Q-00154193
View explanation
Q13.

What challenge does 'Nouns and Verbs' introduce to Madhu and Manu?

Single Answer MCQ
Q-00154194
View explanation
Q14.

Which skill is NOT primarily practiced in Madhu and Manu?

Single Answer MCQ
Q-00154195
View explanation
Q15.

How does the game serve to improve students' reaction times?

Single Answer MCQ
Q-00154196
View explanation
Q16.

What are the names of the two teams in the game Madhu and Manu?

Single Answer MCQ
Q-00154213
View explanation
Q17.

In the game, how far apart do the teams start facing each other?

Single Answer MCQ
Q-00154214
View explanation
Q18.

What happens when a player gets tagged by the opposing team?

Single Answer MCQ
Q-00154215
View explanation
Q19.

What is called out by the leader to indicate which team should chase?

Single Answer MCQ
Q-00154216
View explanation
Q20.

Which variation uses cardboard to determine the chasing team?

Single Answer MCQ
Q-00154217
View explanation
Q21.

How far apart should the two teams face each other in the game 'Madhu and Manu'?

Single Answer MCQ
Q-00154218
View explanation
Q22.

What does agility refer to in the context of this game?

Single Answer MCQ
Q-00154219
View explanation
Q23.

What is the primary objective of the game 'Madhu and Manu'?

Single Answer MCQ
Q-00154220
View explanation
Q24.

In the 'Odd and Even' variation, what determines which team chases?

Single Answer MCQ
Q-00154221
View explanation
Q25.

What does the leader shout to initiate the chase in 'Madhu and Manu'?

Single Answer MCQ
Q-00154222
View explanation
Q26.

What does 'Nouns and Verbs' variation rely on for triggering a chase?

Single Answer MCQ
Q-00154223
View explanation
Q27.

In the variation called 'Toe-to-Toe', how do students start the game?

Single Answer MCQ
Q-00154224
View explanation
Q28.

What is the primary objective of the game Madhu and Manu?

Single Answer MCQ
Q-00154225
View explanation
Q29.

Which item is used in the 'Red and Blue' variation to decide the chasing team?

Single Answer MCQ
Q-00154226
View explanation
Q30.

How can players improve their agility in Madhu and Manu?

Single Answer MCQ
Q-00154227
View explanation
Q31.

What skill does the game 'Madhu and Manu' primarily help develop?

Single Answer MCQ
Q-00154228
View explanation
Q32.

Why is keeping a distance of 5 feet important in the game?

Single Answer MCQ
Q-00154229
View explanation
Q33.

In the variation 'Odd and Even', how is the chasing team decided?

Single Answer MCQ
Q-00154230
View explanation
Q34.

What does the term 'Toe-to-toe' imply in the game?

Single Answer MCQ
Q-00154231
View explanation
Q35.

Which action is essential to avoid being tagged during the game?

Single Answer MCQ
Q-00154232
View explanation
Q36.

What is a common misconception about agility?

Single Answer MCQ
Q-00154233
View explanation
Q37.

What is the role of the leader in the game 'Madhu and Manu'?

Single Answer MCQ
Q-00154234
View explanation
Q38.

In Madhu and Manu, how does the concept of teamwork apply?

Single Answer MCQ
Q-00154235
View explanation
Q39.

What happens to a player who is tagged during the game?

Single Answer MCQ
Q-00154236
View explanation
Q40.

What is the role of the leader in Madhu and Manu?

Single Answer MCQ
Q-00154237
View explanation
Q41.

During the 'Nouns and Verbs' variation, what triggers the chase?

Single Answer MCQ
Q-00154238
View explanation
Q42.

How can players strategize effectively during a chase?

Single Answer MCQ
Q-00154239
View explanation
Q43.

Which of the following best describes the location of the goal lines in 'Madhu and Manu'?

Single Answer MCQ
Q-00154240
View explanation
Q44.

How does 'Madhu and Manu' enhance teamwork?

Single Answer MCQ
Q-00154241
View explanation
Q45.

What could be a misconception about the game setup in 'Madhu and Manu'?

Single Answer MCQ
Q-00154242
View explanation
Q46.

Which skill is NOT primarily developed through playing 'Madhu and Manu'?

Single Answer MCQ
Q-00154243
View explanation
Q47.

What is the benefit of discussing change of direction while running in Circle Time?

Single Answer MCQ
Q-00154244
View explanation
Q48.

What is agility primarily defined as?

Single Answer MCQ
Q-00154245
View explanation
Q49.

Why is changing direction important in agility activities?

Single Answer MCQ
Q-00154246
View explanation
Q50.

In a team game, if the color blue is rolled on a die, which team chases?

Single Answer MCQ
Q-00154247
View explanation
Q51.

Which of the following is a key component of agility?

Single Answer MCQ
Q-00154248
View explanation
Q52.

During 'Nouns and Verbs' activity, which group chases when a verb is called?

Single Answer MCQ
Q-00154249
View explanation
Q53.

How does agility contribute to overall athletic performance?

Single Answer MCQ
Q-00154250
View explanation
Q54.

Which of the following exercises would best improve agility?

Single Answer MCQ
Q-00154251
View explanation
Q55.

If an even number is rolled in a game, which team is chosen to chase?

Single Answer MCQ
Q-00154252
View explanation
Q56.

Which physical attribute is most needed to maintain agility while running?

Single Answer MCQ
Q-00154253
View explanation
Q57.

What is a common misconception about agility?

Single Answer MCQ
Q-00154254
View explanation
Q58.

Which activity might NOT enhance agility?

Single Answer MCQ
Q-00154255
View explanation
Q59.

As students practice agility, what should they focus on when changing directions?

Single Answer MCQ
Q-00154256
View explanation
Q60.

Which is an effective drill to practice agility?

Single Answer MCQ
Q-00154257
View explanation
Q61.

Which statement best describes the relationship between speed and agility?

Single Answer MCQ
Q-00154258
View explanation
Q62.

In the activity of 'Odd and Even', how is the chasing team determined?

Single Answer MCQ
Q-00154259
View explanation
Q63.

In the game 'Madhu and Manu', what does the leader shout to initiate the chase?

Single Answer MCQ
Q-00154260
View explanation
Q64.

What is the primary objective of the 'Madhu and Manu' game?

Single Answer MCQ
Q-00154261
View explanation
Q65.

In the 'Toe-to-toe' variation of the game, how do the students start the game?

Single Answer MCQ
Q-00154262
View explanation
Q66.

What determines which team chases in the 'Red and Blue' variation?

Single Answer MCQ
Q-00154263
View explanation
Q67.

What action should players discuss during Circle Time related to the game?

Single Answer MCQ
Q-00154264
View explanation
Q68.

In the 'Nouns and Verbs' variation, what triggers the chase?

Single Answer MCQ
Q-00154265
View explanation
Q69.

If a foam rubber die results in an odd number, which team will initiate the chase?

Single Answer MCQ
Q-00154266
View explanation
Q70.

Why is agility important in games like 'Madhu and Manu'?

Single Answer MCQ
Q-00154267
View explanation
Q71.

In which scenario do students have to join the opposing team?

Single Answer MCQ
Q-00154268
View explanation
Q72.

How far apart do the students stand when the game begins?

Single Answer MCQ
Q-00154269
View explanation
Q73.

What is an important skill that should be discussed before starting 'Madhu and Manu'?

Single Answer MCQ
Q-00154270
View explanation
Q74.

What type of variations can be implemented in games like 'Madhu and Manu' to enhance engagement?

Single Answer MCQ
Q-00154271
View explanation
Q75.

During the 'Odd and Even' variation, what does the total number on the die represent?

Single Answer MCQ
Q-00154272
View explanation
Q76.

If 'Madhu' is called, who chases?

Single Answer MCQ
Q-00154273
View explanation
Q77.

What can be a primary benefit of having variations in the game 'Madhu and Manu'?

Single Answer MCQ
Q-00154274
View explanation
Q78.

What should students practice in order to enhance their performance in tag games?

Single Answer MCQ
Q-00154275
View explanation
Q79.

What element do all game variations in 'Madhu and Manu' share?

Single Answer MCQ
Q-00154276
View explanation
Q80.

In the game 'Madhu and Manu', what must players do when they hear their team is called?

Single Answer MCQ
Q-00154319
View explanation
Q81.

Which of the following is NOT a variation of the game 'Madhu and Manu'?

Single Answer MCQ
Q-00154321
View explanation
Q82.

Why is maintaining balance important in agility?

Single Answer MCQ
Q-00154323
View explanation
Q83.

During 'Madhu and Manu', if the call is 'Manu', which group needs to run?

Single Answer MCQ
Q-00154324
View explanation
Q84.

How does the 'Red and Blue' variation change the dynamics of the game?

Single Answer MCQ
Q-00154325
View explanation
Q85.

What happens to a player who is tagged in the game?

Single Answer MCQ
Q-00154326
View explanation
Q86.

Which skill is mainly enhanced by playing 'Madhu and Manu'?

Single Answer MCQ
Q-00154327
View explanation
Q87.

If a player practices changing directions while running, which aspect of agility do they improve?

Single Answer MCQ
Q-00154328
View explanation
Q88.

What is necessary for a player to effectively change direction in 'Madhu and Manu'?

Single Answer MCQ
Q-00154329
View explanation
Q89.

Why might the game include variations like 'Odd and Even'?

Single Answer MCQ
Q-00154330
View explanation
Q90.

What physical skill is directly tested when players decide when to sprint or slow down?

Single Answer MCQ
Q-00154331
View explanation
Q91.

What can be inferred from the need for quick reaction times in the game?

Single Answer MCQ
Q-00154332
View explanation
Q92.

How does the activity of 'Circle Time' related to agility?

Single Answer MCQ
Q-00154333
View explanation
Q93.

Which of the following is an example of an agility-related activity outside of the game?

Single Answer MCQ
Q-00154334
View explanation
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